Friday, May 31, 2019

History of Paintball :: essays research papers

Some Parts are made upPaintball is quite a new gambol and is becoming more and more popular. It has been around since 1982, but professional paintball teams have just recently come together in 2002. The rules of paintball are not real complicated and are very concise. The game is very entertaining to play. There are also plenty of different types of products used to play the game. It is the one of the exactly sports that I am interested in and I hope that someday it could become a more popular sport.The first known paintball catalyst or marker was made by John Barker in 1982. At the time he had a job designing air guns for Daisy Inc. The gun that he made was a single shot pump gun he called it the splatmatic. Daisy did not want to market his gun so he started a elflike company with some of his friends and called it Splat Markers. The company was soon a success and in 1986 he changed the name to JT Products. Now JT Products is one of the largest paintball companies in the world, producing practically everything require and used in the game of paintball. They have also made the NPA (National Paintball Association). This was created in 2002 and has many different teams that are sponsored by a variety of companies. Paintball has come a long way since the creation of the splatmatic and is now a very popular and sport. Paintball is not just a group of people shooting each different with paintball markers the sport involves a few simple rules. These rules are from the NPA and are the most commonly used. All paintballs that break on the body count as an evacuation and that player is out. Any player within ten feet has the option of surrender and has 3 seconds to do so, any movement from that player and his chance is over. All markers must(prenominal)iness be chronographed at fewer than 300 fps. A hit from a teammate does not count as an elimination. The paintball must pop on a player to count as an elimination. Any player hit with a ball must call out HIT an d raise his or her gun in the air and walk off of the playing field. All players must stay in the designated boundaries or they will be counted as out. Barrel plugs must be used at all times when not on the playing field.

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